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Amiga Plus 1995 #5 & #6
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000138_owner-lightwave@webcom.com_Tue May 16 06:48:27 1995.msg
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1995-06-03
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Date: Tue, 16 May 95 06:45:39 PDT
From: 16-May-1995 0948 <leimberger@marbls.enet.dec.com>
To: lightwave@marbls.enet.dec.com
Apparently-To: lightwave@webcom.com
Subject: decal
Sender: owner-lightwave@webcom.com
Precedence: bulk
I have a MECHA model I have been working on. Well I have all the modeling
done, and now I want to add detail. My problem is I have a hullplate
bitmap(forge) used in the color, diffuse buttons. Now I want to add
numbers, emblems ect. In Imagine I simply loaded the map and used the
visual texture editor to size, and place the map. You can also use
several pics on one plane, and they would auto transparent for you.
How do I go about applying multiple maps in LW ? I don't want to
subdivide the torso into multiple objects if I can avoid it.
bill
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16-May-1995 0948 <leimberger@marbls.enet.dec.com> sent this message.
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